Senior Animator

Kyiv, VDNG
Posted 3 months ago

Senior Animator

Ideal candidates will have

●  At least 10 years’ experience in a similar creative or gaming industry role.
●  A strong ability to work within industry-standard processes (including documentation, tech, workflows, etc.)
●  At least 2 previously shipped PC or console game titles as an animator or animation lead on current or previous-generation hardware (PS3/4, Xbox 360/One, PC, etc.)
●  A proven background in animation.
●  A demonstrated ability to work effectively with cross-functional teams.
●  A strong understanding of implementing animations in-game.
●  Experience creating stylized key framed animation.
●  A deep understanding of anatomy and motion.
●  Excellent communication skills, both written and oral.
●  A high-to-fluent level of English.
●  A results-orientated approach to their work.
●  Experience with world-building, texturing, and lighting in a game editor (Radiant, Unreal Engine, Unity, etc.)
●  Demonstrated experience with Adobe Photoshop and After Effects, 3ds Max, and Maya.
●  Strong ability to multitask, prioritize, and work independently with minimal supervision to meet deadlines.
●  A passion for collaborating with other artists.
●  Strong analytical, troubleshooting, problem-solving, decision-making abilities, and lateral thinking capacity to readily offer clients innovative solutions.
●  A clear passion for games and cinema.

We offer

●  An opportunity to hone and improve your skills by applying them to a diverse variety of engaging entertainment projects
●  The chance to work closely with a team of like-minded creative professionals in a fast-paced, multicultural environment on a variety of gaming, film, and entertainment projects
●  A competitive salary
●  Ongoing training and professional self-improvement opportunities
●  Long-term employment with 20 working-days paid vacation
●  Paid sick leaves
●  Flexible working schedule


●  Creating high-quality in-game animations, including cinematic scenes with strong camera compositions
●  Creating dynamic scenes, like battle or combat sequences
●  Keeping a consistent balance between quality and efficiency while working under tight deadlines
●  Managing all the assets and data associated with the project while making sure to optimize and deliver clean assets with the correct organization
●  Establishing a thorough understanding of the existing tools and pipelines; experiment/champion opportunities for improvement
●  Promptly learning new tools and/or techniques as the project requires
●  Communicating with Art Director and leads regularly in order to keep cohesion between assets and spaces, as well as to ensure all deadlines are met on time
●  Working collaboratively with a global team of animators, modelers, and FX artists
●  Creatively troubleshoot technical issues as needed

About the project

Magic Room is a VFX and digital content studio with a vision. We create stunning animations, CGI renders, and 3D/VR/AR content for the global entertainment industry, working with clients across a number of sectors (film and television, VR, and video games). We help our clients and partners turn their dreams into vivid, colourful realities.

Applicants must have a solid grasp of game design principles and techniques as well as an excellent working knowledge of the latest industry tools and technology.

Job Features

Job CategoryAnimator

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